ScummVMDC found this copy of Maniac Mansion and added it to the menu despite the fact that it was a subdirectory. * - When I burned my first disk, I put Day of the Tentacle on it, and the dott directory had a subdirectory that had Maniac Mansion in it (since you can play the full version of MM through DOTT in the actual game. Just thought I'd add this, since I've seen ScummVM "packages" around that are set up like this. ScummVM for the PC can handle a MP3 compressed voice file (In order to save space), but these are not usable in the DC version. Lastly, as far as I know, you cannot use MP3's with the DC version. By the way, has anyone tried Full Throttle with the latest DC version? With 0.4.1, the game would hang shortly after you crashed your bike near the start of the game. If you have CD versions of any of the games, just remove the ScummVM disk at the menu, and insert the original CD, and it'll find the files without problems (I've done this with Full Throttle and Sam & Max).
![beneath a steel sky title screen beneath a steel sky title screen](https://venturebeat.com/wp-content/uploads/2018/10/TilePro_inBlackandWhite.jpg)
I'm fairly certain that the name of the directory is irrelevant, but you really should make sure that each game is in a seperate directory just in case there are any file name issues (I think most of the games have a monster.sou file, so putting all the files in the root directory would clobber this). So, if you want Beneath a Steel Sky on the CD, just make a directory for it, and copy all the files into that directory. The program will scan all directories and subdirectories* on a disk, and any games it finds regardless of file types will be added to the menu. WikiMatrix The next games he worked on were Beneath a Steel Sky (1994), Broken Sword: The Shadow of the Templars (1996) and Broken Sword II: The Smoking Mirror (1997). No other details have been announced other than “it’s a thing that is coming”, but we’ll definitely keep our ears open for more on both Beneath a Steel Sky 2 and Broken Sword: The Serpent’s Curse as the continue on in development.Last time I burned a ScummVMDC disk, it didn't really matter where the files went. For Beneath a Steel Sky, released in 1994 for Amiga, and PC, Revolution used an updated version of Virtual Theatre, Virtual Theatre 2.0, written by Warriner and Sykes. The final tally didn’t quite make it though, coming in at just over $800,000.ĭon’t get sad just yet though, as according to Develop Revolution was so impressed with the enthusiasm over a Beneath a Steel Sky sequel that even though they didn’t quite hit a million they’re going to start on the game anyway, just as soon as Broken Sword: The Serpent’s Curse is finished and shipped, that is. The big one was if they hit $1 million they would begin on a sequel to Beneath a Steel Sky, something fans had been clamoring for for almost 20 years. However, once they hit their original $400,000 goal, they set up some stretch goals for any extra money that might be coming in. Well, Revolution just got finished securing funding through Kickstarter for a brand new Broken Sword entry, subtitled The Serpent’s Curse, which should be hitting lots of platforms including iOS in early-to-mid 2013. In 2010, they released two more of their critically acclaimed hits to iOS with Broken Sword: The Director’s Cut ($4.99) and its sequel Broken Sword: The Smoking Mirror Remastered ($4.99), both of which shined on the touch screen. Their 1994 adventure Beneath a Steel Sky was considered one of the best in the genre, and received a fantastic iOS port back in October of 2009 titled Beneath a Steel Sky: Remastered ($2.99).
![beneath a steel sky title screen beneath a steel sky title screen](https://venturebeat.com/wp-content/uploads/2018/08/unnamed-2.jpg)
Point-and-click adventure fans on iOS should be intimately familiar with Revolution Software.